Why We're Excited For the Upcoming Horror Game, The Twilight Project

The Twilight Project, the upcoming third-person survival horror title from Teapot Studio, is already giving off promising genre vibes—even in its early teasers. Mixing Southeast Asian folklore with a moody, reality-warping world, it’s the kind of project that could stand out in a genre often dominated by familiar settings and tropes. So, with that being said, here are some of the main reasons we’re looking forward to this one.

A Village That Changes With the Clock

At its core, the game drops players into a remote, forgotten village sealed off from the outside world. By day, the settlement feels eerie but navigable; by night, it transforms into something far more dangerous. The developers specifically crafted a unique Day and Night Dimension System, a mechanic that changes not only the atmosphere but also the threats, puzzles, and strategies needed to survive. In daylight, you might be piecing together the village’s history or scavenging for supplies; at night, you’re defending your makeshift safe zones, setting traps, and fending off terrifying, otherworldly creatures.

Familiar Influences, Fresh Lore

It’s a blend that immediately brings to mind Resident Evil 4’s tense resource management and Silent Hill’s dreamlike, oppressive dread — a comparison that’s already been made in early coverage. But The Twilight Project isn’t just leaning on nostalgia; its Southeast Asian mythological roots promise a monster roster and lore that feels fresh for many players. Folklore-inspired horror often has a way of unsettling in ways Western audiences aren’t conditioned for, and if the team can deliver on that, it could make for a uniquely chilling experience.

Survival With a Strategic Edge

Another intriguing element is how much emphasis Teapot Studio is placing on player choice in preparation. Building safe zones and deciding where to place defenses could give each night its own distinct tension—especially with resources deliberately limited to keep players on edge. That layered survival aspect could be the difference between The Twilight Project being a straightforward horror ride and a more strategic, replayable experience.

One to Watch

Of course, much of the game is still under wraps, but that’s part of the excitement. What we’ve seen so far hints at a slow-burn descent into something stranger and darker than a simple “lost tourist” setup. If Teapot Studio can marry its ambitious mechanics with the atmosphere and folklore it’s teasing, The Twilight Project could be one of the more standout horror titles on the horizon.

For now, it’s available to wishlist on Steam—and if you’re a fan of horror that knows when to unnerve and when to overwhelm, this might be one to keep firmly on your radar.


Stardust Magazine

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